实现一个能解析Maze的程序,分析结构,并且使用 pdflatex 绘制到PDF中。
General presentation
You will design and implement a program that will
- analyse the various characteristics of a maze, represented by a particular coding of its basic constituents into numbers stored in a file whose contents is read, and
- either display those characteristics
- or output some Latex code in a file, from which a pictorial representation of the maze can be produced.
The representation of the maze is based on a coding with the four digits 0, 1,
2 and 3 such that - 0 codes points that are connected to neither their right nor below neighbours
- 1 codes points that are connected to their right neighbours but not to their below ones.
- 2 codes points that are connected to their below neighbours but not to their right ones.
- 3 codes points that are connected to both their right and below neighbours.s
A point that is connected to none of their left, right, above and below
neighbours represents a pillar:
Analysing the maze will allow you to also represent: - cul-de-sacs:
- certain kinds of paths.
Examples
First example
The file named maze_1.txt has the following contents.
1 0 2 2 1 2 3 0
3 2 2 1 2 0 2 2
3 0 1 1 3 1 0 0
2 0 3 0 0 1 2 0
3 2 2 0 1 2 3 2
1 0 0 1 1 0 0 0
Here is a possible interaction:
$ python3
…
>>> from maze import *
>>> maze = Maze(‘maze_1.txt’)
>>> maze.analyse()
The maze has 12 gates.
The maze has 8 sets of walls that are all connected.
The maze has 2 inaccessible inner points.
The maze has 4 accessible areas.
The maze has 3 sets of accessible cul-de-sacs that are all connected.
The maze has a unique entry-exit path with no intersection not to cul-de-sacs.
>>> maze.display()
The effect of executing maze.display() is to produce a file named maze_1.tex
that can be given as argument to pdflatex to produce a file named maze_1.pdf
that views as follows.
Second example
The file named maze_2.txt has the following contents.
Here is a possible interaction:
$ python3
…
>>> from maze import *
>>> maze = Maze(‘maze_2.txt’)
>>> maze.analyse()
The maze has 20 gates.
The maze has 4 sets of walls that are all connected.
The maze has 4 inaccessible inner points.
The maze has 13 accessible areas.
The maze has 11 sets of accessible cul-de-sacs that are all connected.
The maze has 5 entry-exit paths with no intersections not to cul-de-sacs.
>>> maze.display()
The effect of executing maze.display() is to produce a file named maze_2.tex
that can be given as argument to pdflatex to produce a file named maze_2.pdf
that views as follows.
Third example
The file named labyrinth.txt has the following contents.
Here is a possible interaction:
$ python3
…
>>> from maze import *
>>> maze = Maze(‘labyrinth.txt’)
>>> maze.analyse()
The maze has 2 gates.
The maze has 2 sets of walls that are all connected.
The maze has no inaccessible inner point.
The maze has a unique accessible area.
The maze has 8 sets of accessible cul-de-sacs that are all connected.
The maze has a unique entry-exit path with no intersection not to cul-de-sacs.
>>> maze.display()
The effect of executing maze.display() is to produce a file named
labyrinth.tex that can be given as argument to pdflatex to produce a file
named labyrinth.pdf that views as follows.
Detailed description
Input
The input is expected to consist of ydim lines of xdim members of {0, 1, 2,
3}, where xdim and ydim are at least equal to 2 and at most equal to 31 and
41, respectively, with possibly lines consisting of spaces only th that will
be ignored and with possibly spaces anywhere on the lines with digits. If n is
the x digit of th the y line with digits, with 0 <= x <= xdim
and 0 <= y <= ydim
, then
- n is to be associated with a point situated x 0.5 cm to the right and y 0.5 cm below an origin,
- n is to be connected to the point 0.5 cm to its right just in case n = 1 or n = 3, and
- n is to be connected to the point 0.5 cm below itself just in case n = 2 or n = 3.
The last digit on every line with digits cannot be equal to 1 or 3, and the
digits on the last line with digits cannot be equal to 2 or 3, which ensures
that the input encodes a maze, that is, a grid of width(xdim - 1) * 0.5
cm and of height(ydim - 1) * 0.5
cm (hence of maximum width 15 cm and of
maximum height 20 cm), with possibly gaps on the sides and inside. A point not
connected to any of its neighbours is thought of as a pillar; a point
connected to at least one of its neighbours is thought of as part of a wall.
We talk about inner point to refer to a point that lies(x + 0.5) * 0.5
cm
to the right of and(y + 0.5) * 0.5
cm below the origin with0 <= x < xdim - 1
and0 <= y < ydim - 1
.
Output
Consider executing from the Python prompt the statement from maze import *
followed by the statement maze = Maze(some_filename)
. In case
some_filename does not exist in the working directory, then Python will raise
a FileNotFoundError exception, that does not need to be caught. Assume that
some_filename does exist (in the working directory). If the input is incorrect
in that it does not contain only digits in { 0, 1, 2, 3 besides spaces, or in
that it contains either too few or too many nonblank lines, or in that some
nonblank lines contain too many or too few digits, or in that two of its
nonblank lines do not contain the same number of digits, then the effect of
executing maze = Maze(some_filename)
should be to generate a MazeError
exception that reads
Traceback (most recent call last):
…
maze.MazeError: Incorrect input.
If the previous conditions hold but the further conditions spelled out above
for the input to qualify as a maze (that is, the condition on the last digit
on every line with digits and the condition on the digits on the last line) do
not hold, then the effect of executing maze = Maze(some_filename)
should
be to generate a MazeError exception that reads
Traceback (most recent call last):
…
maze.MazeError: Input does not represent a maze.
If the input is correct and represents a maze, then executing maze = Maze(some_filename)
should have the effect of outputting a first line that
reads one of
The maze has no gate.
The maze has a single gate.
The maze has N gates.
with N an appropriate integer at least equal to 2, a second line that reads
one of
The maze has no wall.
The maze has walls that are all connected.
The maze has N sets of walls that are all connected.
with N an appropriate integer at least equal to 2, a third line that reads one
of
The maze has no inaccessible inner point.
The maze has a unique inaccessible inner point.
The maze has N inaccessible inner points.
with N an appropriate integer at least equal to 2, a fourth line that reads
one of
The maze has no accessible area.
The maze has a unique accessible area.
The maze has N accessible areas.
with N an appropriate integer at least equal to 2, a fifth line that reads one
of
The maze has no accessible cul-de-sac.
The maze has accessible cul-de-sacs that are all connected.
The maze has N sets of accessible cul-de-sacs that are all connected
with N an appropriate integer at least equal to 2, and a sixth line that reads
one of
The maze has no entry-exit path with no intersection not to cul-de-sacs.
The maze has a unique entry-exit path with no intersection not to cul-de-sacs.
The maze has N entry-exit paths with no intersections not to cul-de-sacs.
with N an appropriate integer at least equal to 2.
- A gate is any pair of consecutive points on one of the four sides of the maze that are not connected.
- An inaccessible inner point is an inner point that cannot be reached from any gate.
- An accessible area is a maximal set of inner points that can all be accessed from the same gate (so the number of accessible inner points is at most equal to the number of gates).
- A set of accessible cul-de-sacs that are all connected is a maximal set S of connected inner points that can all be accessed from the same gate g and such that for all points p in S, if p has been accessed from g for the first time, then either p is in a dead end or moving on without ever getting back leads into a dead end.
- An entry-exit path with no intersections not to cul-de-sacs is a maximal set S of connected inner points that go from a gate to another (necessarily different) gate and such that for all points p in S, there is only one way to move on from p without getting back and without entering a cul-de-sac.
Pay attention to the expected format, including spaces.
If the input is correct and represents a maze, then executingmaze = Maze(some_filename)
followed bymaze.display()
should have the effect of
producing a file named some_filename.tex that can be given as argument to
pdflatex to generate a file named some_filename.pdf. The provided examples
will show you what some_filename.tex should contain. - Walls are drawn in blue. There is a command for every longest segment that is part of a wall. Horizontal segments are drawn starting with the topmost leftmost segment and finishing with the bottommost rightmost segment. Then vertical segments are drawn starting with the topmost leftmost segment and finishing with the bottommost rightmost segment.
- Pillars are drawn as green circles.
- Inner points in accessible cul-de-sacs are drawn as red crosses.
- The paths with no intersection not to cul-de-sacs are drawn as dashed yellow lines. There is a command for every longest segment on such a path. Horizontal segments are drawn starting with the topmost leftmost segment and finishing with the bottommost rightmost segment, with those segments that end at a gate sticking out by 0.25 cm. Then vertical segments are drawn starting with the topmost leftmost segment and finishing with the bottommost rightmost segment, with those segments that end at a gate sticking out by 0.25 cm.
Pay attention to the expected format, including spaces and blank lines. Lines
that start with % are comments; there are 4 such lines, that must be present
even when there is no item to be displayed of the kind described by the
comment. The output of your program redirected to a file will be compared with
the expected output saved in a file (of a different name of course) using the
diff command. For your program to pass the associated test, diff should
silently exit, which requires that the contents of both files be absolutely
identical, character for character, including spaces and blank lines. Check
your program on the provided examples using the associated .tex files,
renaming them as they have the names of the files expected to be generated by
your program.
Submission and assessment
Submission
Your program will be stored in a file which has to be named maze.py. Your code
can be submitted more than once on Ed. The last version and only the last
version will be downloaded, run, tested, and marked.